v.0.3.0
Hello all! Thank you for checking the game out. Here are the notes from the latest update.
### v.3 notes
-Added a stats screen. Shows a handful of interesting statistics, seperated by daily mode and regular sandbox mode. Ran out of ideas so leave a comment on the itch page if you think of more stats to track!
-Replaced entire save system. Old save data is now incompatible, BUT new save data will persist through game versions. Old system was player prefs based, whose location resets when a new webgl project is uploaded (still not sure if thats a Unity thing or an itch.io thing). Solution was to use a .txt file stored in the browsers indexed.db. It's tied to the browsers memory so if you clear your cache or whatever then it's gone too.
-Fixed typo.
-Made clicking Pick Managers, while already selected, attempt to slot. This better matches the PC version of Starfield's digipick minigame.
-Fixed a bug where your first pick on the daily run would accurately show which rings it would fit into.
This will be all for at a week or two. This game is coming at a sort of inconvenient time for me, next week I'm moving across the country for a job. I should be able to fix any game breaking bugs but don't count on it. Have fun!
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